Unity 4.x – Mecanim working on your own projects

Hey, as usual its been a while. This time Im switching technologies and solving an issue I had today. Ive started to play around with Unity and since I have some background on game programming I decide to go to the bone and start with the hard stuff.

My ideal starting point was simple: a square room scenario where I could move an avatar and add some monsters (possibly zombies) to shoot. I did some reading (up to chapter 5 of the book Unity 3.x Game Development Essentials) while I was traveling the pasts weeks which was the perfect introduction to the technology.

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